Satyr with Pipes

is a Satyr



3e

         
      CN
         

D&D 3.0 facts

  • Abilities: Str 10, Dex 13, Con 12, Int 12, Wis 13, Cha 13
  • AC: 15 (+1 Dex, +4 natural)
  • Advancement: 6-10 HD (Medium-size)
  • Attacks: Gore +2 melee, dagger -3 melee; or shortbow +3 ranged
  • CR: 4
  • Damage: Gore 1d6, dagger 1d4; or shortbow 1d6
  • HD: 5d6+5 (22)
  • Initiative: +1 (Dex)
  • Organization: Solitary, band (2-5), or troop (6-11)
  • Reach: 5 ft. by 5 ft./5 ft.
  • Saves: Fort +2, Ref +5, Will +5
  • Size: Medium
  • Skills: Satyrs receive a +4 racial bonus to Hide, Listen, Move Silently, Perform, and Spot checks.
  • Speed: 40 ft.
  • Terrain: Temperate forest
  • Treasure: Standard
  • Type: Fey